Er D Petil
St. Dominic College of Asia, Philippines
Title: Comparative analysis of virtual reality versus progressive resistive exercises in improving arm function of patients with hemiplegic in bacoor, cavite
Biography
Biography: Er D Petil
Abstract
They were subjected into 15 treatment sessions and assessed two times by using the modified Fugl-Meyer assessment of Physical Performance for the functional mobility of the affected upper extremity of the post-stroke patients. Assessment was imposed before starting our first treatment session and after the final session. The modified Fugl-Meyer assessment of physical performance demonstrates that virtual reality has the highest mean scores among all the interventions done with a M=55.80, SD=2.168 followed by the Progressive Resistive Exercise (PRE) (M=48.20, SD=6.340) and lastly the control group which is the lowest post-test mean score (M=40, SD=1.581). There is a significant difference on the post-test scores of the PRE’s as compared to virtual gaming console. With the computed significant value of p=0.035 suggests to accept the null hypothesis. This shows evidence that gaming console is a far more effective treatment than PREs for post-stroke patients in improving the mobility of the affected upper extremity.
They were subjected into 15 treatment sessions and assessed two times by using the modified Fugl-Meyer assessment of Physical Performance for the functional mobility of the affected upper extremity of the post-stroke patients. Assessment was imposed before starting our first treatment session and after the final session. The modified Fugl-Meyer assessment of physical performance demonstrates that virtual reality has the highest mean scores among all the interventions done with a M=55.80, SD=2.168 followed by the Progressive Resistive Exercise (PRE) (M=48.20, SD=6.340) and lastly the control group which is the lowest post-test mean score (M=40, SD=1.581). There is a significant difference on the post-test scores of the PRE’s as compared to virtual gaming console. With the computed significant value of p=0.035 suggests to accept the null hypothesis. This shows evidence that gaming console is a far more effective treatment than PREs for post-stroke patients in improving the mobility of the affected upper extremity.